Algorithmic Collaging
After a few hectic weeks and the recently concluded Miami Digital Art Fair, the pace has finally started to slow down as the year comes to a close. This pause offers the perfect opportunity to dive back into my algorithmic collaging and continue exploring. ☁️💙☁️💙☁️💙☁️ Related X post (Dec 12th, 2024) / Instagram post (Dec 12th, 2024) […]
Generative Collaging Continued
How experimental is your creative coding process? I often find that manually going through certain steps helps me better understand the effects I want to achieve through code. This might involve experimenting with mockups, identifying which digital manipulations get closer to the desired results, and then iterating from there. ☁️💙☁️💙☁️💙☁️ Related X post / Instagram post / BlueSky […]
Generative Collaging
Returning to collage-making, but with a new approach: I’m currently exploring the use of code to create seed-based collages from images. My goal is to fragment and reposition parts of an image in a way that allows me to reconstruct the collage later and potentially apply the process to videos. Early tests have been quite […]
Generative Word Clouds
Having primarily worked with physical tiles based on painted elements, drawings, and stamp marks, this animation takes a different approach by translating word densities into shades to form cloudscapes. For this study, I used the word ‘Cloud,’ but I already have a few ideas for how I can expand on this script in future iterations. […]
Parameterizing Font Clouds
One often overlooked aspect of generative art is parameterizing the algorithm to allow control over the final output. While I’m unsure how others approach this, I spend a considerable amount of time fine-tuning parameters to “weatherproof” the algorithm within a specific range of desired outcomes. In this example, I experimented with a font script, adjusting […]